

The main purpose of the Alpha version is to stress test the infrastructure and optimize the server and network code and bandwidth based on the results. A more global solution is being investigated of course, but so far our tests show that the latency between European players and players from other continents while racing is much better than expected.Īs you can see it’s pretty basic hence the Alpha tag. We will not have servers in different continents on the initial alpha stage. Initial test servers will be located in Germany. On Alpha, there will be no teams, leagues, points system or leaderboards. Once you complete the race on a track you will return to the Server Browser screen after the race results. From 5 minutes to 60 minutes, anything goes. We will have a variety of session lengths for testing purposes. Warm up and multiple Qualifying sessions will not be enabled most of the time. However we will mainly enable Practice, Qualify and Race. Mechanical Damage can be enabled/disabled by the server and servers with both options will be available for testing purposes.ĭRS can be enabled/disabled by the server and servers with both options will be available.Ĭar Setup will be available in Get Real difficulty.Īll 3 difficulties Novice, Amateur and Get Real will be available and we will have servers running with all of them all the time.Īll Sessions are included. Overlays can of course be toggled off via options.įor Alpha, Black flag rules (same as in current Single Race) can be enabled/disabled by the server. It will have the DTM overlays and Timing menu you are used to seeing in the Single Race mode.
RACEROOM RACING EXPERIENCE GTR2 FULL
Multiplayer Alpha in DTM Experience will include full grid races in DTM tracks. Some of these will not apply to the R3E MP. This is of course only for the DTM Experience version. Let me explain what the Multiplayer Alpha version will include. Next, which some of us are working hard on is finishing up the R3E Experience temporary menu that will enable Multiplayer and possibly Single Race with completely refactored AI for R3E.īecause it’s an Alpha, some of you asked about what limitations it will have. The Cadillac CTS-V.R is the newest addition to the GTR2 class, and arguably the loudest.

This just gives you the opportunity to purchase the content at a bulk discount. Note that the only new addition to the sim is the Cadillac CTS-V.R, and all other content has been released in the past. The stability is getting there and we are now ironing out a few things mainly in the collisions and position bar areas. Sector3 Studios has released two new packs for RaceRoom Racing Experience: the GTR2 Car Pack as well as the American Track Pack. We are done with all the needed implementations and the servers are now running fully compatible with our Online Protocol system. Raceroom Racing Experience seems to me a better choise. Our first priority right now is wrapping up Multiplayer Alpha which will be available to DTM Experience season pass holders in just a few weeks. If you just want to buy a title that let you introduce into the simracing world I suggest you GTR2 and/or rFactor 1, which both run well also on not-too-powerful PC. We will have a few weeks of delay with rolling out these DTM Experience tracks to optimize them a bit better. All R3E tracks have now been updated for the corner marker toggle.
